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CHANGELOG.md
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# 0.9.3-prerelease
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## Changelog
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* Add Wild Snowy Golem
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* Added status effect "Frostbite" which does damage over time (like burrn)
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* Wild Snowy Golems spawn in Zone 3 Glacial
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* Wild Snowy Golems drop White Crytal Shards, Snow, and Sapphire (with a chance for Ice Essence)
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***
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# 0.9.2-prerelease
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## Changelog
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* Updated Attitude group for wild golems
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* Added attack new pattern for Wild Heartfelt Golem
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* Fixed combat behavior distance (to reduce attack delays when just outside of attack range)
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* Updated Absolute Detection Range so sleeping golems wake up when you get near
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* Added Wind Vortex to Wild Thunder Golem Heavy Spin
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***
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# 0.9.1-prerelease
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## Changelog
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* Added icon for Stun status effect
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* Removed weapon disabling from Stun (now only stops movement). Each status effect is now unique.
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* Fixed spawning beacon for Zone4 Jungles (max spawned from 2 to 1)
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***
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# 0.9.0-prerelease
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Original pre-release.
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_(Only compatible with update 4 pre-release branch currently)_
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## Changelog
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* Added Wild Crystal Golem variants for each vanilla golem type (Earthen, Ember, Sandswept, Thunder)
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* Added Wild Crystal Golem variants for new crystal types (Heartfelt, Voidsworn)
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* Added new combat abilities to Wild Golems (Stun, Enamor, Burn, Slow, Freeze, Drain)
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### Spawn Locations
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**Wild Earthen Golem** - Zone 1 - Swamps / Autumn
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**Wild Ember Golem** - Zone 1, 2, & 3 - Mineshafts
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**Wild Thunder Golem** - Zone 1 & 2 - Mountains
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**Wild Frost Golem** - Zone 3 - Mountains
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**Wild Sandswept Golem** - Zone 2 - Desert
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**Wild Heartfelt Golem** - Zone 2 - Oasis
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**Wild Voidsworn Golem** - Rare spawn at **night** with other Void mobs - Spawns in limited biomes in each Zone (Azure, Savannah, Glacial, Wastes)
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screenshots/WildEarthenGolem.png
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screenshots/WildFlameGolem.png
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screenshots/WildFrostGolem.png
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screenshots/WildHeartGolem.png
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screenshots/WildSandsweptGolem.png
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screenshots/WildSnowyGolem.png
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screenshots/WildThunderGolem.png
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screenshots/WildVoidSworngolem.png
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