{
  "Parent": "Golem_Crystal_Earth",
  "Texture": "NPC/Elemental/Golem_Crystal/Models/Model_Textures/Snow.png",
  "DefaultAttachments": [
    {
      "Model": "NPC/Elemental/Golem_Crystal/Models/Attachments/Snow/Beard.blockymodel",
      "Texture": "NPC/Elemental/Golem_Crystal/Models/Attachments/Snow/Beard_Texture.png"
    },
    {
      "Model": "NPC/Elemental/Golem_Crystal/Models/Attachments/Snow/Eye.blockymodel",
      "Texture": "NPC/Elemental/Golem_Crystal/Models/Attachments/Snow/Eye_Texture.png"
    },
    {
      "Model": "NPC/Elemental/Golem_Crystal/Models/Attachments/Snow/Head.blockymodel",
      "Texture": "NPC/Elemental/Golem_Crystal/Models/Attachments/Snow/Head_Texture.png"
    }
  ],
  "AnimationSets": {
    "Alerted": {
      "Animations": [
        {
          "Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Alerted.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Golem_Frost_Alerted"
        }
      ]
    },
    "Hurt": {
      "Animations": [
        {
          "Animation": "NPC/Elemental/Golem_Crystal/Animations/Damage/Hurt.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "SoundEventId": "SFX_Golem_Frost_Hurt"
        },
        {
          "Animation": "NPC/Elemental/Golem_Crystal/Animations/Damage/Hurt2.blockyanim",
          "BlendingDuration": 0.1,
          "Looping": false,
          "SoundEventId": "SFX_Golem_Frost_Hurt"
        }
      ]
    },
    "Death": {
      "Animations": [
        {
          "Animation": "NPC/Elemental/Golem_Crystal/Animations/Damage/Death.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Golem_Frost_Death"
        }
      ]
    },
    "Laydown": {
      "Animations": [
        {
          "Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Laydown.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Golem_Frost_Laydown"
        }
      ]
    },
    "Wake": {
      "Animations": [
        {
          "Animation": "NPC/Elemental/Golem_Crystal/Animations/Default/Wake.blockyanim",
          "Looping": false,
          "SoundEventId": "SFX_Golem_Frost_Wake"
        }
      ]
    }
  }
}