WIP: add RepairTier, RecipeIngredient, and config skeleton

This commit is contained in:
2026-03-26 22:51:48 -04:00
parent 203e06d455
commit 69d1d2aa1e
6 changed files with 334 additions and 21 deletions

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package xyz.quickbasic.tieredrepairkits;
import com.hypixel.hytale.codec.KeyedCodec;
import com.hypixel.hytale.codec.builder.BuilderCodec;
import xyz.quickbasic.tieredrepairkits.config.RepairTier;
import java.util.LinkedHashMap;
import java.util.Map;
// Main config class for TieredRepairKits
public class TRKConfig {
public static final BuilderCodec<TRKConfig> CODEC = BuilderCodec.builder(TRKConfig.class, TRKConfig::new)
.append(new KeyedCodec<RepairTier>("TierCopper", RepairTier.CODEC),
(cfg, val) -> cfg.tierCopper = val,
cfg -> cfg.tierCopper).add()
.append(new KeyedCodec<RepairTier>("TierIron", RepairTier.CODEC),
(cfg, val) -> cfg.tierIron = val,
cfg -> cfg.tierIron).add()
.append(new KeyedCodec<RepairTier>("TierSilver", RepairTier.CODEC),
(cfg, val) -> cfg.tierSilver = val,
cfg -> cfg.tierSilver).add()
.append(new KeyedCodec<RepairTier>("TierGold", RepairTier.CODEC),
(cfg, val) -> cfg.tierGold = val,
cfg -> cfg.tierGold).add()
.append(new KeyedCodec<RepairTier>("TierThorium", RepairTier.CODEC),
(cfg, val) -> cfg.tierThorium = val,
cfg -> cfg.tierThorium).add()
.append(new KeyedCodec<RepairTier>("TierCobalt", RepairTier.CODEC),
(cfg, val) -> cfg.tierCobalt = val,
cfg -> cfg.tierCobalt).add()
.append(new KeyedCodec<RepairTier>("TierAdamantite", RepairTier.CODEC),
(cfg, val) -> cfg.tierAdamantite = val,
cfg -> cfg.tierAdamantite).add()
.append(new KeyedCodec<RepairTier>("TierMithril", RepairTier.CODEC),
(cfg, val) -> cfg.tierMithril = val,
cfg -> cfg.tierMithril).add()
.append(new KeyedCodec<RepairTier>("TierOnyxium", RepairTier.CODEC),
(cfg, val) -> cfg.tierOnyxium = val,
cfg -> cfg.tierOnyxium).add()
.append(new KeyedCodec<RepairTier>("TierPrisma", RepairTier.CODEC),
(cfg, val) -> cfg.tierPrisma = val,
cfg -> cfg.tierPrisma).add()
.build();
// --- Tier fields ---
private RepairTier tierCopper = new RepairTier();
private RepairTier tierIron = new RepairTier();
private RepairTier tierSilver = new RepairTier();
private RepairTier tierGold = new RepairTier();
private RepairTier tierThorium = new RepairTier();
private RepairTier tierCobalt = new RepairTier();
private RepairTier tierAdamantite = new RepairTier();
private RepairTier tierMithril = new RepairTier();
private RepairTier tierOnyxium = new RepairTier();
private RepairTier tierPrisma = new RepairTier();
// Cached map for runtime convenience
private Map<String, RepairTier> cachedMap;
public TRKConfig() {}
// Returns a map of tier names -> RepairTier
public Map<String, RepairTier> getTiers() {
if (cachedMap == null) {
cachedMap = new LinkedHashMap<>();
cachedMap.put("TierCopper", tierCopper);
cachedMap.put("TierIron", tierIron);
cachedMap.put("TierSilver", tierSilver);
cachedMap.put("TierGold", tierGold);
cachedMap.put("TierThorium", tierThorium);
cachedMap.put("TierCobalt", tierCobalt);
cachedMap.put("TierAdamantite", tierAdamantite);
cachedMap.put("TierMithril", tierMithril);
cachedMap.put("TierOnyxium", tierOnyxium);
cachedMap.put("TierPrisma", tierPrisma);
}
return cachedMap;
}
// Individual tier getters
public RepairTier getTierCopper() { return tierCopper; }
public RepairTier getTierIron() { return tierIron; }
public RepairTier getTierSilver() { return tierSilver; }
public RepairTier getTierGold() { return tierGold; }
public RepairTier getTierThorium() { return tierThorium; }
public RepairTier getTierCobalt() { return tierCobalt; }
public RepairTier getTierAdamantite() { return tierAdamantite; }
public RepairTier getTierMithril() { return tierMithril; }
public RepairTier getTierOnyxium() { return tierOnyxium; }
public RepairTier getTierPrisma() { return tierPrisma; }
// Individual tier setters (optional, also clears cached map)
public void setTierCopper(RepairTier tier) { this.tierCopper = tier; cachedMap = null; }
public void setTierIron(RepairTier tier) { this.tierIron = tier; cachedMap = null; }
public void setTierSilver(RepairTier tier) { this.tierSilver = tier; cachedMap = null; }
public void setTierGold(RepairTier tier) { this.tierGold = tier; cachedMap = null; }
public void setTierThorium(RepairTier tier) { this.tierThorium = tier; cachedMap = null; }
public void setTierCobalt(RepairTier tier) { this.tierCobalt = tier; cachedMap = null; }
public void setTierAdamantite(RepairTier tier) { this.tierAdamantite = tier; cachedMap = null; }
public void setTierMithril(RepairTier tier) { this.tierMithril = tier; cachedMap = null; }
public void setTierOnyxium(RepairTier tier) { this.tierOnyxium = tier; cachedMap = null; }
public void setTierPrisma(RepairTier tier) { this.tierPrisma = tier; cachedMap = null; }
}