Files
MoreGolems/CHANGELOG.md

1.7 KiB

0.9.3-prerelease

Changelog

  • Add Wild Snowy Golem
  • Added status effect "Frostbite" which does damage over time (like burrn)
  • Wild Snowy Golems spawn in Zone 3 Glacial
  • Wild Snowy Golems drop White Crytal Shards, Snow, and Sapphire (with a chance for Ice Essence)

0.9.2-prerelease

Changelog

  • Updated Attitude group for wild golems
  • Added attack new pattern for Wild Heartfelt Golem
  • Fixed combat behavior distance (to reduce attack delays when just outside of attack range)
  • Updated Absolute Detection Range so sleeping golems wake up when you get near
  • Added Wind Vortex to Wild Thunder Golem Heavy Spin

0.9.1-prerelease

Changelog

  • Added icon for Stun status effect
  • Removed weapon disabling from Stun (now only stops movement). Each status effect is now unique.
  • Fixed spawning beacon for Zone4 Jungles (max spawned from 2 to 1)

0.9.0-prerelease

Original pre-release. (Only compatible with update 4 pre-release branch currently)

Changelog

  • Added Wild Crystal Golem variants for each vanilla golem type (Earthen, Ember, Sandswept, Thunder)
  • Added Wild Crystal Golem variants for new crystal types (Heartfelt, Voidsworn)
  • Added new combat abilities to Wild Golems (Stun, Enamor, Burn, Slow, Freeze, Drain) 

Spawn Locations

  • Wild Earthen Golem - Zone 1 - Swamps / Autumn
  • Wild Ember Golem - Zone 1, 2, & 3 - Mineshafts
  • Wild Thunder Golem - Zone 1 & 2 - Mountains
  • Wild Frost Golem - Zone 3 - Mountains
  • Wild Sandswept Golem - Zone 2 - Desert
  • Wild Heartfelt Golem - Zone 2 - Oasis
  • Wild Voidsworn Golem - Rare spawn at night with other Void mobs - Spawns in limited biomes in each Zone (Azure, Savannah, Glacial, Wastes)