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MoreGolems/CHANGELOG.md

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# 0.9.3-prerelease
## Changelog
* Add Wild Snowy Golem
* Added status effect "Frostbite" which does damage over time (like burrn)
* Wild Snowy Golems spawn in Zone 3 Glacial
* Wild Snowy Golems drop White Crytal Shards, Snow, and Sapphire (with a chance for Ice Essence)
***
# 0.9.2-prerelease
## Changelog
* Updated Attitude group for wild golems
* Added attack new pattern for Wild Heartfelt Golem
* Fixed combat behavior distance (to reduce attack delays when just outside of attack range)
* Updated Absolute Detection Range so sleeping golems wake up when you get near
* Added Wind Vortex to Wild Thunder Golem Heavy Spin
***
# 0.9.1-prerelease
## Changelog
* Added icon for Stun status effect
* Removed weapon disabling from Stun (now only stops movement). Each status effect is now unique.
* Fixed spawning beacon for Zone4 Jungles (max spawned from 2 to 1)
***
# 0.9.0-prerelease
Original pre-release.
_(Only compatible with update 4 pre-release branch currently)_
## Changelog
* Added Wild Crystal Golem variants for each vanilla golem type (Earthen, Ember, Sandswept, Thunder)
* Added Wild Crystal Golem variants for new crystal types (Heartfelt, Voidsworn)
* Added new combat abilities to Wild Golems (Stun, Enamor, Burn, Slow, Freeze, Drain) 
### Spawn Locations
* **Wild Earthen Golem** - Zone 1 - Swamps / Autumn
* **Wild Ember Golem** - Zone 1, 2, & 3 - Mineshafts
* **Wild Thunder Golem** - Zone 1 & 2 - Mountains
* **Wild Frost Golem** - Zone 3 - Mountains
* **Wild Sandswept Golem** - Zone 2 - Desert
* **Wild Heartfelt Golem** - Zone 2 - Oasis
* **Wild Voidsworn Golem** - Rare spawn at **night** with other Void mobs - Spawns in limited biomes in each Zone (Azure, Savannah, Glacial, Wastes)